Does a rogue have to be epic level to take the feat or could a single class rogue take the feat at level 15? 184.108.40.206 15:02, 6 April 2007 (PDT)
- The char must be atleast level 21 --220.127.116.11 00:54, 20 June 2008 (UTC)
Fixed yet?[edit source]
This fixed in 1.69? --18.104.22.168 12:17, 29 July 2008 (UTC)
- Confirmed as not fixed in the BioWare forum: Death Attack Bug Question. --The Krit 04:07, 10 October 2008 (UTC)
Stack with weapon use?[edit source]
I have been told that it will stack if you use a weapon that has sneak attack damage and or sneak attack feat. I have however NOT tested this. Can anyone confirm this?--EmpireGuard 00:10, 5 August 2008 (UTC)
- First off, a weapon cannot have sneak attack damage; it can only grant a sneak attack feat. Since this feat stacks with the sneak attack feats (that is the purpose of this feat after all), I see no reason to think it would not stack with a feat granted by a weapon. --The Krit 02:18, 30 August 2008 (UTC)
According to "Sneak attack, blackguard" article damage from sneak attack(rogue) and sneak attack(blackguard) stacks. So if you take improved sneak attack once [while having both sneak attack(rogue) and sneak attack(blackguard)] does it add 1d6 damage to sum of damage from both of them or add 1d6 to both of them respectively adding 2d6 to your total sneak attack damage? Szafirmag (talk) 06:47, September 5, 2013 (UTC)
- Yes, they stack (and with asn DA). No, ISA does not get applied to each class sneak attack separately. All SA (or DA for asn) does is qualify your character to take ISA after it has registered +8d6 SA (or DA) and is an epic character. On the character sheet, ISA will always be listed separately from both rogue and blackguard SAs and will reflect exactly the number of times you have chosen ISA.--Iconclast (talk) 20:21, September 6, 2013 (UTC)
Assassin Bug Fixed[edit source]
I did some testing in EE and Improved Sneak Attack now stacks with Death Attack properly, even without Rogue or Blackguard Sneak Attack.
I tested it with a Monk9/Figh12/Ass19 (10d6 Death Attack, 6d6 ISA) in combat debugging mode. There were multiple death attacks with more than 60 damage coming from the combined Death Attack and ISA which would be impossible if the bug wasn't fixed.