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Active vs. passive[]

From the listen definition, it isn't clear how active detect and passive detect alter the DC on the hidden creature's Move Silently check. My recollection is that passive detect reduces the listener's opposing skill check, but I don't know this and it isn't clear from the definition in the article. Can someone define this more precisely? --Chizbo November 1, 2005

  • From what I know, active detect increases your search range from 5 to 10 feet and passive mode means you only take half of your skill check on listen and spot checks. Someone else may help you if I'm wrong though. -Harleyquin
  • I think someone should do a search or ask on the bioware forum, then incorporate it into the wiki on confirmation. -- Chrominium 05:50, 1 Nov 2005 (PST)
  • It's now been asked, confirmed, and incorporated. Details are under detect. --The Krit 18:30, 23 February 2007 (PST)

"Fully" detected[]

Hello! I'm curious as to how Listen works when you detect someone. They aren't fully 'detected' as with spot (for one thing, they are only half visible) and the enemy can make sneak attacks against you. I'm wondering whether, after you detect someone and for example you start to attack them but they open up on the first flurry with sneak attacks, are these sneak attacks made against you flatfooted (i.e. do you lose your AC against this first flurry of a 'half-detected' creature) or simply against your full AC? 173.66.207.247 05:26, August 11, 2010 (UTC)

  • Information about when someone is flat-footed is covered by the flat-foot article. --The Krit 16:41, August 28, 2010 (UTC)

Deaf/silence[]

Both silenced or deafened creature can hear others creatures normally however. This is probably bug.

Both Silence and Deafness mention the opposite. Which is correct? TIA. GFallen (talk) 19:23, December 16, 2012 (UTC)

  • Already fixed deaf. Silence looks to be the same situation -- the 2005 info was probably taken from D&D, not NWN. I'll fix that now. --The Krit (talk) 23:51, January 12, 2013 (UTC)

Max Attack Range[]

The current statement says: "Can only hear invisible creatures within the max attack range."

However, there is no definition as to what this range is. Is this missile weapon range? Melee?

SteveMaurer (talk) 20:55, November 7, 2013 (UTC)

Listen vs invisibility[]

Blind fight page says: "This feat prevents one from losing AC (due to being caught flat-footed) when attacked by a hidden melee attacker, provided the attacker is heard.". Does it mean that you can detect invisible creature(like under invisibility spell) that's not in stealth mode by succesful listen check? Does that creature makes move silently and/or hide check? - Szafirmag (talk) 15:16, 6 July 2021 (UTC)

  • Listen checks can detect invisible creatures when they are within melee range (or the "max attack range" as it is described in this article). I don't know if the invisible creature's move silently check is penalized for the creature being not in stealth mode. (You get a similar not-in-stealth-mode opposed check when your PC hears creatures on the other side of a door.) --The Krit (talk) 23:56, 7 July 2021 (UTC)