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Paralysis vs. hold[]

Question: is there a difference between paralysis and hold? For example, the effect of a successful Stunning Fist is hold, but hold is not listed in the effects category. Are we to assume it's synonymous with paralysis? Thanks, Zenobia 09:51, 7 July 2006 (PDT)

  • Possibly a better example is the on-hit: hold property (one reason I figured a redirect to here from "hold" is justified). ILKAY ran a test on that property and it did produce a paralysis effect. (Reported over in talk:difficulty setting#Hold.) --The Krit 22:42, August 24, 2011 (UTC)

Prone?[]

Just wondering about the "considered prone" part of this definition. The definition of "prone" includes an enemy getting +4 to hit (melee) and a -4 to hit (ranged) because the victim is lying down. I would think that the -4 part at least does not apply to someone standing. Can anyone confirm that the +4/-4 applies to being paralyzed? If not, maybe say "considered flat-footed" instead? Thanks, Zenobia 12:56, 31 July 2006 (PDT)