stacking[]
This spell apparently stacks with itself, but monstrous regeneration does not, neither is there any "sandwich" effect as with mage armour/shadow conjuration. This might be particular to my server, so I'm asking here before making changes. Thanks. --203.122.72.29 8 July 2006
Has anyone tested how many times this spell can be cast? Like will ten cast of Regeneration bring back 60 HP per round? Primeval Atom 05:04, 9 July 2009 (UTC)
effectiveness on targets with full HP ?[]
The edit of 05:38, 2024 January 13 states, "There is a bug with this spell: if the target reaches full hit points before the spell ends, it will stop regenerating hit points even if it takes damage afterwards." This appears to be incorrect. My testing shows a PC target of the spell took damage, regenerated to full health, took more damage, then regenerated again, all as expected. This worked for multiple tests. There may be circumstances (e.g. a PC reduced to between -1 and -10 hp) where something unusual happens, but the current note is inaccurate for a very common case where it should apply. - MrZork (talk) 21:03, 13 January 2024 (UTC)
- I got confused and thought the regenerate spell should be regenerating the temporary hit points I had lost. Sorry about that. HolyGuardian80 (talk) 01:58, 14 January 2024 (UTC)