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No, it's wrong (as far as I know). I don't know who has added it but it should be removed (unless it gets verified by testing but I doubt it will). Imho it's just copied from the PnP description of Uncanny Dodge.--[[User:Kamiryn|Kamiryn]] 01:26, 8 February 2006 (PST)
 
No, it's wrong (as far as I know). I don't know who has added it but it should be removed (unless it gets verified by testing but I doubt it will). Imho it's just copied from the PnP description of Uncanny Dodge.--[[User:Kamiryn|Kamiryn]] 01:26, 8 February 2006 (PST)
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I've rolled it back to the previous description (including the flank-immunity sentence). If it turns out to be true, we can add it back in, but I do agree it looks like a direct copy-over from the PnP description.--[[User:Defunc7|Defunc7]] 07:50, 8 February 2006 (PST)

Revision as of 15:50, 8 February 2006

Vs Rogue levels

This was recently added:

"The character can no longer be flanked. This defense denies a rogue the ability to sneak attack the character by flanking him, unless the attacker has at least four more rogue levels than the target has class levels with uncanny dodge. If a character already has uncanny dodge from a second class, the levels from the classes that grant uncanny dodge stack to determine the minimum level a rogue must be to flank the character."

Is the Rogue level conditions implemented in NWN1?--Defunc7 19:15, 7 February 2006 (PST)

No, it's wrong (as far as I know). I don't know who has added it but it should be removed (unless it gets verified by testing but I doubt it will). Imho it's just copied from the PnP description of Uncanny Dodge.--Kamiryn 01:26, 8 February 2006 (PST)


I've rolled it back to the previous description (including the flank-immunity sentence). If it turns out to be true, we can add it back in, but I do agree it looks like a direct copy-over from the PnP description.--Defunc7 07:50, 8 February 2006 (PST)