Type of feat: class (given based on class levels)
Prerequisite: ranger 1, druid 3
Specifics: This feat grants a +4 competence bonus to hide and move silently checks when in wilderness areas.
Use: automatic
Notes[]
- A "wilderness area" is defined to be an area that has been flagged as "exterior", "natural", and "above ground" terrain type. This may or may not correspond to what appears to be wilderness.
Builder notes[]
Item feat: No, but it can be added with custom content.
Custom content notes[]
Removable: yes
Reusable: yes
Script: hardcoded
- This feat can be added to iprp_feats.2da to make it available as an item feat.