NWNWiki
NWNWiki
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(Updated to add more information)
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|[[Image:Placeable Object.jpg|Placeables]] [[Placeable palette|Placeables]]<br/>
 
|[[Image:Placeable Object.jpg|Placeables]] [[Placeable palette|Placeables]]<br/>
 
:&rarr; [[Treasure placeable blueprint category|Treasure]]<br/>
 
:&rarr; [[Treasure placeable blueprint category|Treasure]]<br/>
::&rarr; [[Containers treasure blueprint category|Containers]]<br/>
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::&rarr; [[Container treasure blueprint category|Containers]]<br/>
 
::&rarr; [[High treasure blueprint category|High]]<br/>
 
::&rarr; [[High treasure blueprint category|High]]<br/>
 
::&rarr; [[Low treasure blueprint category|Low]]<br/>
 
::&rarr; [[Low treasure blueprint category|Low]]<br/>

Revision as of 09:18, 9 October 2005

Creature Object Door Object Encounter Object Item Object Merchant Object Placeable Object Sound Object Trigger Object Waypoint Object
Creature Door Encounter Item Merchant Placeable Sound Trigger Waypoint


Placeables Placeables
Treasure
Containers
High
Low
Medium
Unique


Description

The Treasure Palette is used to store all blueprints for the various placeables that can be created in a module which represent a reward for the player. All placeables in this palette are similar to those in the Container & Switches palette in that they have both the Useable and Has Inventory boxes checked, but they differ in that all of these placeables have scripts assigned to OnDeath (for when the container is Bashed), and OnOpen (for when the container is Opened). This will then spawn treasure for the player to take.