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Tumble

Characters with high tumbling skill are able to roll away from attacks during combat, positioning themselves safely at all times. Anytime the character might receive an attack of opportunity for moving past enemies, they will automatically attempt a Tumble check against a DC of 15. If successful the attack is avoided. For every 5 ranks in this skill (base ranks only, not including feat-, Dexterity- or item-bonuses) the character’s Armor Class is also improved by +1.

  • Ability: Dexterity
  • Check: DC 15 to avoid attack of opportunity while moving.
  • Special: Wearing armor may incur a penalty to the roll.
  • Use: Automatic

Notes

  • Added in the Expansion packs.
  • A high tumble skill reduces the need for a number of feats, such as Mobility and Spring Attack. However, these feats can still be useful if the character is suffering from a high Armor check penalty (as this may reduce the tumble rank below a reasonable level to always succeed on the 15 DC test).
  • An Armor check penalty does not lower the AC bonus gained from Tumble.
  • The Armor Class type added by tumble is classified as dodge, although this is purely a simplification, since it is not exactly the same as dodge AC.
  • The AC from Tumble is lost when flat-footed.
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