Tyrantfog zombies are the remains of priests and worshipers of evil deities; their rotting corpses exude a sickening green fog.
Statistics[]
Race: undead
Size: medium
Alignment: chaotic evil
Armor class: 10
Hit points: 30
Attack bonus: +3
Damage: 1d6+3 bludgeoning damage; criticals: 20/x2 (mace)
Abilities | ||
---|---|---|
strength | 13 | |
dexterity | 10 | |
constitution | 10 | |
intelligence | 6 | |
wisdom | 12 | |
charisma | 13 |
Trained skills:(‡) listen (9), search (3), spot (9)
Feats: darkvision, toughness, weapon proficiency (creature), weapon proficiency (simple), weapon specialization (mace)
Blueprint:(‡) nw_zombtyrant
Special abilities[]
A tyrantfog zombie has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. In addition, this creature can use its tyrant fog zombie mist once per day.
Like all zombies, tyrantfog zombies have a slow, shuffling pace called the "zombie walk".
Notes[]
- This creature has creature weapons that inflict 1d6+1 piercing-slashing damage and cause zombie creep on-hit, but these are never used as this creature cannot be disarmed.
- The tyrantfog zombie summoned by the animate dead spell (and feat) and transmogrifying wand item property differs from the standard creature in that it wields a warhammer and lacks weapon specialization. The net change is that its damage is 1d8+1 with a critical rating of 20/x3. The ResRef of this summoned creature is
nw_s_zombtyrant
.
See also: zombie, zombie lord, zombie warrior