(16 dex = +3, not +4) |
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An '''untrained skill check''' occurs when a character uses a [[skill]] in which the character has no [[rank]]s. Not all skills allowed untrained checks; those that do not are marked as either "Requires Training: Yes" or "Untrained: No". (NWNWiki uses the former.) |
An '''untrained skill check''' occurs when a character uses a [[skill]] in which the character has no [[rank]]s. Not all skills allowed untrained checks; those that do not are marked as either "Requires Training: Yes" or "Untrained: No". (NWNWiki uses the former.) |
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− | Buying a rank in a skill that requires training can be useful, even in [[cross-class skill]]s. For example, a character with 16 [[dexterity]] and no ranks in [[open lock]] is unable to pick a lock. If the same character buys a single rank in |
+ | Buying a rank in a skill that requires training can be useful, even in [[cross-class skill]]s. For example, a character with 16 [[dexterity]] and no ranks in [[open lock]] is unable to pick a lock. If the same character buys a single rank in open lock, the character is able to attempt to pick locks with a +4 modifier (+1 from the rank and +3 from dexterity), and is able to use [[Thieves' Tools]]. |
+ | [[category:skills| Untrained skill check]] |
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− | [[Category:Skills]] |
Latest revision as of 19:50, 27 June 2008
An untrained skill check occurs when a character uses a skill in which the character has no ranks. Not all skills allowed untrained checks; those that do not are marked as either "Requires Training: Yes" or "Untrained: No". (NWNWiki uses the former.)
Buying a rank in a skill that requires training can be useful, even in cross-class skills. For example, a character with 16 dexterity and no ranks in open lock is unable to pick a lock. If the same character buys a single rank in open lock, the character is able to attempt to pick locks with a +4 modifier (+1 from the rank and +3 from dexterity), and is able to use Thieves' Tools.