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An '''untrained skill check''' occurs when a character uses a [[skill]] in which the character has no [[rank]]s. Not all skills allowed untrained checks; those that do not are marked as either "Requires Training: yes" or "Untrained: No". (NWNWiki uses the former.)
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An '''untrained skill check''' occurs when a character uses a [[skill]] in which the character has no [[rank]]s. Not all skills allowed untrained checks; those that do not are marked as either "Requires Training: Yes" or "Untrained: No". (NWNWiki uses the former.)
   
 
Buying a rank in a skill that requires training can be useful, even in [[cross-class skill]]s. For example, a character with 16 [[Dexterity]] and no ranks in [[Open Lock]] is unable to pick a lock. If the same character buys a single rank in Open Lock, the character is able to attempt to pick locks with a +4 modifier, and is able to use [[Thieves%27 Tools]].
 
Buying a rank in a skill that requires training can be useful, even in [[cross-class skill]]s. For example, a character with 16 [[Dexterity]] and no ranks in [[Open Lock]] is unable to pick a lock. If the same character buys a single rank in Open Lock, the character is able to attempt to pick locks with a +4 modifier, and is able to use [[Thieves%27 Tools]].

Revision as of 05:58, 24 November 2005

An untrained skill check occurs when a character uses a skill in which the character has no ranks. Not all skills allowed untrained checks; those that do not are marked as either "Requires Training: Yes" or "Untrained: No". (NWNWiki uses the former.)

Buying a rank in a skill that requires training can be useful, even in cross-class skills. For example, a character with 16 Dexterity and no ranks in Open Lock is unable to pick a lock. If the same character buys a single rank in Open Lock, the character is able to attempt to pick locks with a +4 modifier, and is able to use Thieves' Tools.