Revision as of 15:32, March 18, 2010 by Pokaloki (Talk | contribs)

| User:The Krit

Overly short page

Yep, I know it was too short, I just wanted to encourage people to actually start it but laying a base foundation. And I do have an account, it's just that I was on my iPod at the time, and website navigation on such a small screen is annoying. Delete it if you want, I don't mind. Wereguy2 11:07, January 2, 2010 (UTC)

  • I guess that did not have the motivational effect I wanted. I'd rather have an article worth keeping around. --The Krit 11:33, January 2, 2010 (UTC)

Eh, I doubt I will be doing much on this wiki, I will probably only use it for occasional reference anyway. I am more active on the Forgotten Realms one. ^^ Wereguy2 11:11, January 2, 2010 (UTC)


hi ive seen the stuff you post and its realy helped me out


-- Pokaloki January 25, 2010

Hello and thanks for the welcome! I do enjoy this wiki very much and I've made smaller anonymous edits from time to time, so I thought it was about time I made an account. Now I just have to try to find out how to create a disambiguation page. Cheers! HMS Ind 12:55, February 5, 2010 (UTC)

  • You start with an intro line, then list the various pages in a bullet list, then end with the {{disambig}} template (or the {{disambig2}} template, if the page in question has "(disambiguation)" in its title). Are you referring to experience penalty? I'll go spruce that up, and maybe you'll be able to see what I mean. --The Krit 15:38, February 5, 2010 (UTC)
  • Oh, if you are using the "rich text editor" (WYSIWYG), then I'm not sure how the inclusion of templates works. I've never used that thing as I find wikitext to be simple enough to use directly. --The Krit 15:42, February 5, 2010 (UTC)


about the zombie and yuan ti articals, i think my computer had a bit of a bug and instead of adding stuff it deleted it.

ps:cleaveing and bludgoning wepons work better agaist zombies I dont know why

pps:what spiders are not immune to web? --Pokaloki 15:10, February 12, 2010 (UTC)

Hi Krit. I'm sorry if i came of as a know it all saying "it's the highest AB possible for a str melee build". Normaly i would say something like "i think it's the highest AB possible". But at the time i wrote it here, i honestly believed it was true and just wanted to encourage readers unexperienced with building. But it bit me right in the ass:) hahahah. Thats why i always say to fellow players who ask building advice "I'm a amateur builder"... It's so easy to overlook or forget things and miscalculate. Again, sorry. ---Pimpernell 17:51, February 19, 2010 (UTC)

  • No need to apologize to me. You're the one who gets to receive the flak from people who take "this is the best" statements as challenges to make something better. ;) --The Krit 23:12, February 19, 2010 (UTC)


thx for all your work man NWNWiki realy helped me out numerous times... offcourse all the people who contributed thx too!

i wont be on here always but i hope i can provide as well.

okay, i made a edit to PM but in hindsight wasn't realy needed i guess. it was about the sneak immune a PM gets at lvl 10.

i've never known he gets that too. but anyway, it was there in the Deathless Mastery section. so if you don't like my edit pls remove it :) it's at the note section.

keep on doin a great job.


Pimpernell 04:10, February 17, 2010 (UTC)

  • That was really a note about the deathless mastery feat rather than one about the pale master class, so I removed it. (You might note that immunity to critical hits is not mentioned in the pale master article because that is part of the feat rather than the class.) I would have moved it to the deathless mastery article instead of simply removing it, but there is already something about sneak attacks there. --The Krit 21:03, February 18, 2010 (UTC)

hi again

uhm... i kinda made a mess out of things sorry for that

the last article [character build talk section] i editted like 10 times cause i wasn't happy with end result :(

so then i decided to undo all those edits and just keep the last so things wouldn't be confusing to those that monitor all changes. *sigh* that only made things worse...

now theres a bunch of edits and some undo's of the talk section. sorry for that.

the original text was never hurt so no worries there...

again sorry...Pimpernell 13:44, February 17, 2010 (UTC)

Images upload problem

Hi again,

I'm trying real here hard to get the right image shown and i'm getting real frustrated now cause i've been on it for half a day.

The first time i uploaded the wrong picture but its impossible to delete it... So i tried the "upload a new version of this file" , and the right image gets uploaded but it's IMPOSSIBLE for me to get it shown.

Every time after the upload it keeps ending up showing the first [wrong] image i uploaded. So when i insert that to my "build article" it shows the first uploaded image every time.

I have looked everywhere at the help sections and that part i couldn't find.

So i ended up just uploading a new image file and that worked offcourse but i realy want the first image overwritten like it says so it wont be a mess and there won't be unused images.

Or just delete the whole crap...

File names are:

- Dwarf Half-Dragon.jpg

- Custom Gear.jpg

sorry for the trouble -Pimpernell 21:33, February 17, 2010 (UTC)

  • When you upload the wrong image, uploading a new version of the file is the way to go. If you don't see the change right away, it's probably because the old image is cached somewhere, either on your end or NWNWiki's. Just wait a few hours (or maybe a day) to give the cache a chance to invalidate itself. --The Krit 22:06, February 17, 2010 (UTC)

Manual of style

yes, i know i was planning to put all that to the talk section but the image problem i had frustrated me so i forgot to do that.


sorry for the white spaces. it gets created upon making the article.

only after saving i can get that away with a edit and i was planning to refine it all. but you probably thought different.

i'm not as fast as you or others. i'm just trying to contribute a bit.

sorry for all the mistakes i made. -Pimpernell 21:59, February 17, 2010 (UTC)

  • If the rich text editor is causing you problems, you could always switch to the traditional editor. Just go to Special:Preferences, the "Editing" section, and uncheck "Enable Rich Text Editing". The Wikia folks believe the rich text editor is easier to use, but I think it more often makes it more difficult to get what you want. --The Krit 22:11, February 17, 2010 (UTC)
  • got it thx! -Pimpernell 22:14, February 17, 2010 (UTC)

Refining the article

I know you want to keep it all as compact as can be but removing all the white spaces will make it very unclear for viewers.

don't get me wrong i was just trying to make the article look nice :) and i didnt realize you made it actualy better in some ways [not the white spaces i love white spaces :P]

cheers! -Pimpernell 22:11, February 17, 2010 (UTC)

  • I wouldn't remove *all* the white spaces. White space does serve an important function in visually separating paragraphs and sections (and words, in the case of horizontal white space). However, more than one blank line tends to make an article look rather strung out. And there are some other considerations, such as the way sections are supposed to group paragraphs — a section containing a single word is too short to warrant being a section. Also, section headings should not contain links when possible.
I started morphing the formatting of fighter 28/ red dragon disciple 10/ bard 2 to better match the layout of the other build articles. That layout could probably be improved upon, but there is a benefit to the reader when similar articles have similar organization. --The Krit 22:32, February 17, 2010 (UTC)
  • yes i understand. thx for your patience man. i will try to refine the article content some more... ---Pimpernell 22:38, February 17, 2010 (UTC)
  • Thanks for all the "morphing" man i couldn't do it better myself. Looks MUCH better now![discussion page too] ---Pimpernell 13:26, February 19, 2010 (UTC)
  • Nevermind the "moved to The Krit talk page" modification to the "Fighter 28/ red dragon disciple 10/ bard 2" article's talk page. I wrote something stupid because i confused the DamageBonus with the extra damages wich are noted seperatly in the character sheat. Sorry. ---Pimpernell 15:16, February 19, 2010 (UTC)


Got it... internal [[ | ]], external link [ ]. I even rechecked the "how to" but i must have misread it. ---Pimpernell 00:09, February 20, 2010 (UTC)

To add some new crafting information

Moved to Talk:Scribe scroll/Tables.

2da vs. observed game information

(Not sure if this discussion belonged elsewhere so feel free to move it as desired.)

Since the effort to compile crafting information tables consequently forced me to examine the appropriate standard 2da, some inconsistencies between the Innate spell level used by the game dynamic (via the 2da) and what the player actually observes in-game has become evident.

I have always assumed (obviously incorrectly) that the in-game spell descriptions would have had the applicable field values (like Innate level, Range, Target, User class, etc.) populated automatically with an index like the 2da. Apparently, the spell description information we view was inserted independent of the 2da or they would match. The only other theory is that the data was populated via 2da but later revised and never run through the re-population of the in-game areas. Do you know how/why the respective fields don't always match?

The reason I ask is: if I were to correct my working 2da, would I also need to edit all occurrences of the respective data (scrolls, potions, class descriptions, etc.) in the module or elsewhere to make them match?--Iconclast 00:37, March 12, 2010 (UTC)

  • A reasonable assumption, even though it's not true. The in-game descriptions are all pulled from the talk file. Whether or not the standard talk file was generated from .2da's at one point, I don't know. (The same thing applies to base weapon stats, by the way.) I guess BioWare was looking for efficiency here, since it's easier to read a single string than to construct a description from multiple strings. If you haven't looked at a talk file yet, you may want to get BioWare's viewer[1] and see what's in there. The spell descriptions are indexed by a column way to the right in spells.2da (SpellDesc). For a quick look, StringRefs 6096 through 6270 are mostly spell descriptions. --The Krit 02:43, March 12, 2010 (UTC)


there was a bit on the sorcerer page about exta spells thats true.

ive been past 20 charisma and i can cast 7 spells each level and 8 spells on some of the lower ones, and everything says i should only be casting 6 spells each level Pokaloki 15:32, March 18, 2010 (UTC)

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