Vampires: Forever anchored to their coffins and the unholy earth of their graves, these nocturnal predators scheme constantly to fill the world with their foul progeny.
Trained skills:(‡) concentration (16), hide (12), listen (18), lore (18), move silently (12), search (20), spellcraft (20), spot (13)
Feats: alertness, combat casting, dodge, empower spell, lightning reflexes, quick to master, spell focus (evocation), summon familiar, toughness, weapon proficiency (creature), weapon proficiency (wizard)
Special abilities Edit
A vampire mage has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. The attacks of a vampire mage drain two levels on-hit. In addition, this creature has use of a domination gaze twice per day.
This creature is a level 12 wizard with the following spells prepared.
|Level 1||ice dagger, magic missile (x2), negative energy ray, ray of enfeeblement, scare|
|Level 2||cloud of bewilderment, death armor, Melf's acid arrow (x2), stone bones|
|Level 3||dispel magic, haste, Mestil's acid breath, negative energy burst, vampiric touch|
|Level 4||bestow curse, contagion, enervation, phantasmal killer|
|Level 5||cloudkill, cone of cold, dominate person, lesser spell mantle|
|Level 6||chain lightning, mass haste|
- This is one of the creatures that can be summoned with the summon greater undead feat.