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Weapon proficiency (druid)

Type of feat: class (given based on class levels)
Prerequisite: druid 1

Specifics: This feat allows the character to use the club, dagger, dart, quarterstaff, scimitar, sickle, sling, and spear.
Normal: A character cannot equip a weapon he is not proficient in.

Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.

Notes[]

  • To be more precise regarding other weapons, no other weapon proficiency feats are available when taking a level of druid. This does not impact their availability at other times though, such as when taking a level in another class.

Builder notes[]

Item feat: No, but it can be added with custom content.

Custom content notes[]

Removable: yes

Reusable: yes

Script: baseitems.2da

  • This feat can be added to iprp_feats.2da to make it available as an item feat.
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