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'''Prerequisite''': None |
'''Prerequisite''': None |
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− | '''Specifics''': This feat allows |
+ | '''Specifics''': This feat allows the character to use all martial weapons. The martial weapons list includes the [[battleaxe]], [[greataxe]], [[greatsword]], [[halberd]], [[handaxe]], [[heavy flail]], [[light flail]], [[light hammer]], [[longbow]], [[longsword]], [[rapier]], [[scimitar]], [[shortsword]], [[shortbow]], [[throwing axe]], and [[Hammer|warhammer]]. |
'''Use''': Automatic |
'''Use''': Automatic |
Revision as of 17:46, 2 September 2007
Type of Feat: General
Prerequisite: None
Specifics: This feat allows the character to use all martial weapons. The martial weapons list includes the battleaxe, greataxe, greatsword, halberd, handaxe, heavy flail, light flail, light hammer, longbow, longsword, rapier, scimitar, shortsword, shortbow, throwing axe, and warhammer.
Use: Automatic
Notes
- Barbarians, fighters, paladins, and rangers are automatically proficient with all martial weapons.
Builder notes
Item feat: Yes
Custom content notes
Removable: Yes
Reusable: Yes
Script: baseitems.2da
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.