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Weapon proficiency (simple)

Type of feat: general (available every three level-ups)
Prerequisite: none

Specifics: This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling.
Normal: A character cannot equip weapons they are not proficient in.

Use: All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.

Notes[]

Builder notes[]

Item feat: yes

Custom content notes[]

Removable: yes

Reusable: yes

Script: baseitems.2da

  • A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
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