m (Converting to feat template) |
Starwolf48 (talk | contribs) No edit summary Tag: rte-wysiwyg |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
|desc=This feat allows effective use of all simple weapons, including the [[club]], [[dagger]], [[mace]], [[sickle]], [[spear]], [[morningstar]], [[quarterstaff]], [[light crossbow|light]] and [[heavy crossbow]]s, [[dart]], and [[sling]].<br /> |
|desc=This feat allows effective use of all simple weapons, including the [[club]], [[dagger]], [[mace]], [[sickle]], [[spear]], [[morningstar]], [[quarterstaff]], [[light crossbow|light]] and [[heavy crossbow]]s, [[dart]], and [[sling]].<br /> |
||
'''Normal:''' A character cannot equip weapons they are not proficient in. |
'''Normal:''' A character cannot equip weapons they are not proficient in. |
||
− | |use=All characters except for [[druid]]s, [[monk]]s, [[rogue]]s, and [[wizard]]s are automatically proficient with all simple weapons. The spell |
+ | |use=All characters except for [[druid]]s, [[monk]]s, [[rogue]]s, and [[wizard]]s are automatically proficient with all simple weapons. <del>The spell ''Tenser's transformation'' gives a wizard a temporary proficiency with all simple weapons.</del> |
|icon=ife_weppro_sim.gif |
|icon=ife_weppro_sim.gif |
||
− | |class1= |
+ | |class1=arcane archer |
− | |class2= |
+ | |class2=assassin |
− | |class3= |
+ | |class3=barbarian |
− | |class4= |
+ | |class4=bard |
− | |class5= |
+ | |class5=blackguard |
− | |class6= |
+ | |class6=champion of Torm |
− | |class7= |
+ | |class7=cleric |
+ | |class8=dwarven defender |
||
− | }} |
||
+ | |class9=fighter |
||
+ | |class10=Harper scout |
||
+ | |class11=paladin |
||
+ | |class12=ranger |
||
+ | |class13=shadowdancer |
||
+ | |class14=sorcerer}} |
||
== Notes == |
== Notes == |
||
Line 28: | Line 34: | ||
*A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat. |
*A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat. |
||
⚫ | |||
− | |||
+ | [[Category:Weapon proficiency feats]] |
||
⚫ |
Latest revision as of 00:27, 17 June 2017
Type of feat: general (available every three level-ups)
Prerequisite: none
Specifics: This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling.
Normal: A character cannot equip weapons they are not proficient in.
Use: All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.
Notes[]
- Until the 1.69 patch, the trident was a simple weapon. It is now a martial weapon.
Builder notes[]
Item feat: yes
Custom content notes[]
Removable: yes
Reusable: yes
Script: baseitems.2da
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.