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− | |[[Image:Ife wepspec bsw.gif|right|Weapon |
+ | |[[Image:Ife wepspec bsw.gif|right|Weapon specialization (bastard sword)]] |
− | |[[Image:Ife wepspec bax.gif|right|Weapon |
+ | |[[Image:Ife wepspec bax.gif|right|Weapon specialization (battleaxe)]] |
− | |[[Image:Ife wepspec clu.gif|right|Weapon |
+ | |[[Image:Ife wepspec clu.gif|right|Weapon specialization (club)]] |
− | |[[Image:Ife wepspec cre.gif|right|Weapon |
+ | |[[Image:Ife wepspec cre.gif|right|Weapon specialization (creature)]] |
− | |[[Image:Ife wepspec dag.gif|right|Weapon |
+ | |[[Image:Ife wepspec dag.gif|right|Weapon specialization (dagger)]] |
− | |[[Image:Ife wepspec dar.gif|right|Weapon |
+ | |[[Image:Ife wepspec dar.gif|right|Weapon specialization (dart)]] |
− | |[[Image:Ife wepspec dma.gif|right|Weapon |
+ | |[[Image:Ife wepspec dma.gif|right|Weapon specialization (dire mace)]] |
− | |[[Image:Ife wepspec dax.gif|right|Weapon |
+ | |[[Image:Ife wepspec dax.gif|right|Weapon specialization (double axe)]] |
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− | |[[Image:Ife |
+ | |[[Image:Ife wepspec gax.gif|right|Weapon specialization (greataxe)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec gsw.gif|right|Weapon specialization (greatsword)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec hal.gif|right|Weapon specialization (halberd)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec hax.gif|right|Weapon specialization (handaxe)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec hxb.gif|right|Weapon specialization (heavy crossbow)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec hfl.gif|right|Weapon specialization (heavy flail)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec kam.gif|right|Weapon specialization (kama)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec kat.gif|right|Weapon specialization (katana)]] |
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− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec lxb.gif|right|Weapon specialization (light crossbow)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec lfl.gif|right|Weapon specialization (light flail)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec lha.gif|right|Weapon specialization (light hammer)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec lbw.gif|right|Weapon specialization (longbow)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec lsw.gif|right|Weapon specialization (longsword)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec lma.gif|right|Weapon specialization (mace)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec mor.gif|right|Weapon specialization (morningstar)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec sta.gif|right|Weapon specialization (quarterstaff)]] |
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|- |
|- |
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− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec sci.gif|right|Weapon specialization (scimitar)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec scy.gif|right|Weapon specialization (scythe)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec sbw.gif|right|Weapon specialization (shortbow)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec ssw.gif|right|Weapon specialization (shortsword)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec shu.gif|right|Weapon specialization (shuriken)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec sic.gif|right|Weapon specialization (sickle)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec sli.gif|right|Weapon specialization (sling)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec spe.gif|right|Weapon specialization (spear)]] |
+ | |[[Image:Ife wepspec tax.gif|right|Weapon specialization (throwing axe)]] |
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|- |
|- |
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− | |[[Image:Ife |
+ | |[[Image:Ife x2wstri.gif|right|Weapon specialization (trident)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec 2sw.gif|right|Weapon specialization (two-bladed sword)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec una.gif|right|Weapon specialization (unarmed strike)]] |
− | |[[Image:Ife wepspec |
+ | |[[Image:Ife wepspec wha.gif|right|Weapon specialization (warhammer)]] |
− | |[[Image:Ife |
+ | |[[Image:Ife x2wswhip.gif|right|Weapon specialization (whip)]] |
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+ | {{feat |
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− | '''Type of Feat''': [[Class]] |
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+ | |type=special |
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− | |||
− | + | |prereq=[[fighter]], [[base attack bonus]] +4, [[weapon focus]] (chosen weapon) |
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+ | |reqfor=[[epic weapon specialization]] |
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− | |||
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− | '''Required for''': [[Epic Weapon Specialization]] |
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− | |||
+ | |special=[[Halfling]]s and [[gnome]]s are small creatures and as such they can never use the following large weapons: [[dire mace]], [[two-bladed sword]], [[double axe]], [[greataxe]], [[greatsword]], [[halberd]], [[heavy flail]], and [[scythe]]. |
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+ | |bonus1=fighter |
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− | |||
+ | }}__NOTOC__ |
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==Notes== |
==Notes== |
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− | * |
+ | *This feat can only be chosen when gaining a fighter level. |
+ | *Four fighter levels are required to take this feat, not merely being a (multiclassed) fighter with a base attack of 4. |
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− | *Feat can only be acquired in a level advancement as fighter. |
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− | *Note that this is not the case for one weapon: the [[club]]. If you already have Weapon Focus: Club and [[Epic Weapon Focus]]: Club; then, on a level were you would get a feat during epic levels, if you take a single level of fighter (that's one level of fighter and not four), you can pick up Weapon Specialization: Club as your bonus feat and Epic Weapon Specialization: Club as your epic feat. |
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+ | ===Previous versions=== |
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− | ==[[Player Resource Consortium|PRC]] note== |
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+ | *Prior to version 1.69, only a single fighter level was required to take ''weapon specialization'' in the [[club]]. |
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− | *Requirement for [[Bow Mastery]]. |
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==Builder notes== |
==Builder notes== |
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− | '''Item feat''' |
+ | '''Item feat:''' Only for unarmed, but the others can be added with custom content. |
==Custom content notes== |
==Custom content notes== |
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− | '''Removable''' |
+ | '''Removable:''' yes |
− | '''Reusable''' |
+ | '''Reusable:''' yes |
− | '''Script''' |
+ | '''Script:''' hardcoded |
*These feats can be added to [[iprp_feats.2da]] to make them available as item feats. |
*These feats can be added to [[iprp_feats.2da]] to make them available as item feats. |
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+ | *A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat. |
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+ | [[category:feats restricted by class]] |
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− | |||
− | [[Category:Feats]] |
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− | [[Category:Fighter Bonus Feats]] |
Latest revision as of 01:53, 10 April 2009
Type of feat: special (general feat)
Prerequisite: fighter, base attack bonus +4, weapon focus (chosen weapon)
Required for: epic weapon specialization
Specifics: A character with this feat has trained especially hard with a specific weapon type, and gains a +2 damage bonus when using these weapons in combat.
Use: This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and gnomes are small creatures and as such they can never use the following large weapons: dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.
Notes[]
- This feat can only be chosen when gaining a fighter level.
- Four fighter levels are required to take this feat, not merely being a (multiclassed) fighter with a base attack of 4.
Previous versions[]
- Prior to version 1.69, only a single fighter level was required to take weapon specialization in the club.
Builder notes[]
Item feat: Only for unarmed, but the others can be added with custom content.
Custom content notes[]
Removable: yes
Reusable: yes
Script: hardcoded
- These feats can be added to iprp_feats.2da to make them available as item feats.
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.