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{|border=0 cellspacing=2
 
{|border=0 cellspacing=2
!width=50|
 
!width=50|
 
!width=50|
 
!width=50|
 
!width=50|
 
 
|-
 
|-
|[[Image:Ife wepspec bsw.gif|right|Weapon Specialization (bastard sword)]]
+
|[[Image:Ife wepspec bsw.gif|right|Weapon specialization (bastard sword)]]
|[[Image:Ife wepspec bax.gif|right|Weapon Specialization (battleaxe)]]
+
|[[Image:Ife wepspec bax.gif|right|Weapon specialization (battleaxe)]]
|[[Image:Ife wepspec clu.gif|right|Weapon Specialization (club)]]
+
|[[Image:Ife wepspec clu.gif|right|Weapon specialization (club)]]
|[[Image:Ife wepspec cre.gif|right|Weapon Specialization (creature)]]
+
|[[Image:Ife wepspec cre.gif|right|Weapon specialization (creature)]]
|[[Image:Ife wepspec dag.gif|right|Weapon Specialization (dagger)]]
+
|[[Image:Ife wepspec dag.gif|right|Weapon specialization (dagger)]]
|[[Image:Ife wepspec dar.gif|right|Weapon Specialization (dart)]]
+
|[[Image:Ife wepspec dar.gif|right|Weapon specialization (dart)]]
|[[Image:Ife wepspec dma.gif|right|Weapon Specialization (dire mace)]]
+
|[[Image:Ife wepspec dma.gif|right|Weapon specialization (dire mace)]]
|[[Image:Ife wepspec dax.gif|right|Weapon Specialization (double axe)]]
+
|[[Image:Ife wepspec dax.gif|right|Weapon specialization (double axe)]]
 
|[[Image:Ife x2wsdwax.gif|right|Weapon specialization (dwarven waraxe)]]
 
|-
 
|-
|[[Image:Ife x2wsdwax.gif|right|Weapon Specialization (dwarven waraxe)]]
+
|[[Image:Ife wepspec gax.gif|right|Weapon specialization (greataxe)]]
|[[Image:Ife wepspec gax.gif|right|Weapon Specialization (greataxe)]]
+
|[[Image:Ife wepspec gsw.gif|right|Weapon specialization (greatsword)]]
|[[Image:Ife wepspec gsw.gif|right|Weapon Specialization (greatsword)]]
+
|[[Image:Ife wepspec hal.gif|right|Weapon specialization (halberd)]]
|[[Image:Ife wepspec hal.gif|right|Weapon Specialization (halberd)]]
+
|[[Image:Ife wepspec hax.gif|right|Weapon specialization (handaxe)]]
|[[Image:Ife wepspec hax.gif|right|Weapon Specialization (handaxe)]]
+
|[[Image:Ife wepspec hxb.gif|right|Weapon specialization (heavy crossbow)]]
|[[Image:Ife wepspec hxb.gif|right|Weapon Specialization (heavy crossbow)]]
+
|[[Image:Ife wepspec hfl.gif|right|Weapon specialization (heavy flail)]]
|[[Image:Ife wepspec hfl.gif|right|Weapon Specialization (heavy flail)]]
+
|[[Image:Ife wepspec kam.gif|right|Weapon specialization (kama)]]
|[[Image:Ife wepspec kam.gif|right|Weapon Specialization (kama)]]
+
|[[Image:Ife wepspec kat.gif|right|Weapon specialization (katana)]]
 
|[[Image:Ife wepspec kuk.gif|right|Weapon specialization (kukri)]]
 
|-
 
|-
|[[Image:Ife wepspec kat.gif|right|Weapon Specialization (katana)]]
+
|[[Image:Ife wepspec lxb.gif|right|Weapon specialization (light crossbow)]]
|[[Image:Ife wepspec kuk.gif|right|Weapon Specialization (kukri)]]
+
|[[Image:Ife wepspec lfl.gif|right|Weapon specialization (light flail)]]
|[[Image:Ife wepspec lxb.gif|right|Weapon Specialization (light crossbow)]]
+
|[[Image:Ife wepspec lha.gif|right|Weapon specialization (light hammer)]]
|[[Image:Ife wepspec lfl.gif|right|Weapon Specialization (light flail)]]
+
|[[Image:Ife wepspec lbw.gif|right|Weapon specialization (longbow)]]
|[[Image:Ife wepspec lha.gif|right|Weapon Specialization (light hammer)]]
+
|[[Image:Ife wepspec lsw.gif|right|Weapon specialization (longsword)]]
|[[Image:Ife wepspec lbw.gif|right|Weapon Specialization (longbow)]]
+
|[[Image:Ife wepspec lma.gif|right|Weapon specialization (mace)]]
|[[Image:Ife wepspec lsw.gif|right|Weapon Specialization (longsword)]]
+
|[[Image:Ife wepspec mor.gif|right|Weapon specialization (morningstar)]]
|[[Image:Ife wepspec lma.gif|right|Weapon Specialization (mace)]]
+
|[[Image:Ife wepspec sta.gif|right|Weapon specialization (quarterstaff)]]
 
|[[Image:Ife wepspec rap.gif|right|Weapon specialization (rapier)]]
 
|-
 
|-
|[[Image:Ife wepspec mor.gif|right|Weapon Specialization (morningstar)]]
+
|[[Image:Ife wepspec sci.gif|right|Weapon specialization (scimitar)]]
|[[Image:Ife wepspec sta.gif|right|Weapon Specialization (quarterstaff)]]
+
|[[Image:Ife wepspec scy.gif|right|Weapon specialization (scythe)]]
|[[Image:Ife wepspec rap.gif|right|Weapon Specialization (rapier)]]
+
|[[Image:Ife wepspec sbw.gif|right|Weapon specialization (shortbow)]]
|[[Image:Ife wepspec sci.gif|right|Weapon Specialization (scimitar)]]
+
|[[Image:Ife wepspec ssw.gif|right|Weapon specialization (shortsword)]]
|[[Image:Ife wepspec scy.gif|right|Weapon Specialization (scythe)]]
+
|[[Image:Ife wepspec shu.gif|right|Weapon specialization (shuriken)]]
|[[Image:Ife wepspec sbw.gif|right|Weapon Specialization (shortbow)]]
+
|[[Image:Ife wepspec sic.gif|right|Weapon specialization (sickle)]]
|[[Image:Ife wepspec ssw.gif|right|Weapon Specialization (shortsword)]]
+
|[[Image:Ife wepspec sli.gif|right|Weapon specialization (sling)]]
|[[Image:Ife wepspec shu.gif|right|Weapon Specialization (shuriken)]]
+
|[[Image:Ife wepspec spe.gif|right|Weapon specialization (spear)]]
  +
|[[Image:Ife wepspec tax.gif|right|Weapon specialization (throwing axe)]]
 
|-
 
|-
|[[Image:Ife wepspec sic.gif|right|Weapon Specialization (sickle)]]
+
|[[Image:Ife x2wstri.gif|right|Weapon specialization (trident)]]
|[[Image:Ife wepspec sli.gif|right|Weapon Specialization (sling)]]
+
|[[Image:Ife wepspec 2sw.gif|right|Weapon specialization (two-bladed sword)]]
|[[Image:Ife wepspec spe.gif|right|Weapon Specialization (spear)]]
+
|[[Image:Ife wepspec una.gif|right|Weapon specialization (unarmed strike)]]
|[[Image:Ife wepspec tax.gif|right|Weapon Specialization (throwing axe)]]
+
|[[Image:Ife wepspec wha.gif|right|Weapon specialization (warhammer)]]
|[[Image:Ife wepspec 2sw.gif|right|Weapon Specialization (two-bladed sword)]]
+
|[[Image:Ife x2wswhip.gif|right|Weapon specialization (whip)]]
|[[Image:Ife wepspec una.gif|right|Weapon Specialization (unarmed strike)]]
 
|[[Image:Ife wepspec wha.gif|right|Weapon Specialization (warhammer)]]
 
|[[Image:Ife x2wswhip.gif|right|Weapon Specialization (whip)]]
 
 
|}
 
|}
  +
{{feat
'''Type of Feat''': [[Class]]
 
  +
|type=special
 
'''Prerequisite''': [[Fighter]], [[BAB]] +4, [[Weapon Focus]] (chosen weapon)
+
|prereq=[[fighter]], [[base attack bonus]] +4, [[weapon focus]] (chosen weapon)
  +
|reqfor=[[epic weapon specialization]]
 
 
|desc=A [[character]] with this [[feat]] has trained especially hard with a specific [[weapon]] type, and gains a +2 damage bonus when using these weapons in combat.
'''Required for''': [[Epic Weapon Specialization]]
 
 
|use=This feat may be selected multiple times, but the effects do not [[stack]]. It applies to a new weapon in each case.
 
  +
|special=[[Halfling]]s and [[gnome]]s are small creatures and as such they can never use the following large weapons: [[dire mace]], [[two-bladed sword]], [[double axe]], [[greataxe]], [[greatsword]], [[halberd]], [[heavy flail]], and [[scythe]].
'''Specifics''': A [[character]] with this [[feat]] has trained especially hard with a specific [[weapon]] type, gaining a +2 damage bonus when using these weapons in combat.
 
  +
|bonus1=fighter
 
  +
}}__NOTOC__
'''Use''': This feat may be selected multiple times, but the effects do not [[stack]]. It applies to a new weapon in each case, so long as that group is already associated with Weapon Focus.
 
   
 
==Notes==
 
==Notes==
*Another prerequisite for this feat is 4 fighter levels.
+
*This feat can only be chosen when gaining a fighter level.
  +
*Four fighter levels are required to take this feat, not merely being a (multiclassed) fighter with a base attack of 4.
*Feat can only be acquired in a level advancement as fighter.
 
*Note that this is not the case for one weapon: the [[club]]. If you already have Weapon Focus: Club and [[Epic Weapon Focus]]: Club; then, on a level were you would get a feat during epic levels, if you take a single level of fighter (that's one level of fighter and not four), you can pick up Weapon Specialization: Club as your bonus feat and Epic Weapon Specialization: Club as your epic feat.
 
   
  +
===Previous versions===
==[[Player Resource Consortium|PRC]] note==
 
  +
*Prior to version 1.69, only a single fighter level was required to take ''weapon specialization'' in the [[club]].
*Requirement for [[Bow Mastery]].
 
   
 
==Builder notes==
 
==Builder notes==
'''Item feat''': Only for unarmed, but all other can be added with custom content
+
'''Item feat:''' Only for unarmed, but the others can be added with custom content.
   
 
==Custom content notes==
 
==Custom content notes==
'''Removable''': Yes
+
'''Removable:''' yes
   
'''Reusable''': Yes
+
'''Reusable:''' yes
   
'''Script''': Hardcoded
+
'''Script:''' hardcoded
   
 
*These feats can be added to [[iprp_feats.2da]] to make them available as item feats.
 
*These feats can be added to [[iprp_feats.2da]] to make them available as item feats.
  +
*A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.
   
  +
[[category:feats restricted by class]]
 
[[Category:Feats]]
 
[[Category:Fighter Bonus Feats]]
 

Latest revision as of 01:53, 10 April 2009

Weapon specialization (bastard sword)
Weapon specialization (battleaxe)
Weapon specialization (club)
Weapon specialization (creature)
Weapon specialization (dagger)
Weapon specialization (dart)
Weapon specialization (dire mace)
Weapon specialization (double axe)
Weapon specialization (dwarven waraxe)
Weapon specialization (greataxe)
Weapon specialization (greatsword)
Weapon specialization (halberd)
Weapon specialization (handaxe)
Weapon specialization (heavy crossbow)
Weapon specialization (heavy flail)
Weapon specialization (kama)
Weapon specialization (katana)
Weapon specialization (kukri)
Weapon specialization (light crossbow)
Weapon specialization (light flail)
Weapon specialization (light hammer)
Weapon specialization (longbow)
Weapon specialization (longsword)
Weapon specialization (mace)
Weapon specialization (morningstar)
Weapon specialization (quarterstaff)
Weapon specialization (rapier)
Weapon specialization (scimitar)
Weapon specialization (scythe)
Weapon specialization (shortbow)
Weapon specialization (shortsword)
Weapon specialization (shuriken)
Weapon specialization (sickle)
Weapon specialization (sling)
Weapon specialization (spear)
Weapon specialization (throwing axe)
Weapon specialization (trident)
Weapon specialization (two-bladed sword)
Weapon specialization (unarmed strike)
Weapon specialization (warhammer)
Weapon specialization (whip)

Type of feat: special (general feat)
Prerequisite: fighter, base attack bonus +4, weapon focus (chosen weapon)
Required for: epic weapon specialization

Specifics: A character with this feat has trained especially hard with a specific weapon type, and gains a +2 damage bonus when using these weapons in combat.

Use: This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and gnomes are small creatures and as such they can never use the following large weapons: dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.

Notes[]

  • This feat can only be chosen when gaining a fighter level.
  • Four fighter levels are required to take this feat, not merely being a (multiclassed) fighter with a base attack of 4.

Previous versions[]

  • Prior to version 1.69, only a single fighter level was required to take weapon specialization in the club.

Builder notes[]

Item feat: Only for unarmed, but the others can be added with custom content.

Custom content notes[]

Removable: yes

Reusable: yes

Script: hardcoded

  • These feats can be added to iprp_feats.2da to make them available as item feats.
  • A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.