NWNWiki
Advertisement
NWNWiki
3,718
pages
This article is about the monster ability; for the combat feat, see Whirlwind attack.
Whirlwind

Range: personal
Save: fortitude reflex
Spell resistance: no
Area of effect: large (5 meter radius)
Duration: instant

Description: An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of slashing damage for every two levels of the elemental.

elemental damage
normal 2d3
huge 8d3
greater 10d3
elder 12d3

Notes[]

  • For the purpose of this ability, "enemies" includes neutral creatures after accounting for the PvP setting.
  • The DC of the reflex save is 14. Making the save negates both effects of this ability.
  • Damage is rolled once for all enemies.
  • The duration of the knockdown is 2 rounds.
  • This ability can be gained in the huge air elemental or elder air elemental form of elemental shape.

Builder notes[]

  • The full name of this ability is "pulse, air elemental whirlwind".

Custom content notes[]

  • script: NW_S1_PulsWind.nss
Advertisement