A death slaad that survives for more than a century retreats into isolation for an entire year, metamorphosing into the dread white slaad.
Statistics[]
Race: outsider
Size: large
Alignment: chaotic neutral
Armor class: 40
Hit points: 440
Attack bonus: +34/+29/+24/+19
Damage: 5d6+13 / 5d6+13 / 2d10+13 (claw/claw/bite creature weapons)
Abilities | ||
---|---|---|
strength | 36 | |
dexterity | 26 | |
constitution | 37 | |
intelligence | 26 | |
wisdom | 27 | |
charisma | 27 |
Damage resistance | |||
acid | 20/- | ||
cold | 20/- | ||
electrical | 20/- | ||
fire | 20/- | ||
sonic | 20/- |
Regeneration: +5
Trained skills:(‡) hide (39), listen (43), move silently (43), search (43), spot (43)
Feats: darkvision, dodge, improved initiative, power attack, weapon proficiency (creature)
Blueprint:(‡) x2_slaadwhite001
Special abilities[]
A white slaad's bite inflicts chaos mist on-hit. In addition, this creature has a number of spell-like abilities with a caster level of 15. The ability usable thrice per day is finger of death. The abilities usable twice per day are circle of death, darkness, dispel magic, fear, fireball, greater dispelling, hammer of the gods, improved invisibility, power word, kill, power word, stun, and see invisibility. The ability usable once per day is implosion. Furthermore, this slaad can use its chaos spittle ability nine times per day and summon slaad once per day.
Notes[]
- Unlike non-epic slaadi, a white slaad does not drop its tongue as an item upon death.
Neverwinter Nights slaadi | |
---|---|
Common | red slaad, blue slaad, green slaad, gray slaad, death slaad |
Lords | gray slaad lord, death slaad lord |
Epic | white slaad, black slaad |