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Undead wight

Wights: These dark undead seek to destroy all life, filling graveyards with their victims and populating the world with their horrid progeny.

Statistics Edit

Race: undead
Alignment: lawful evil
Armor class: 15
Hit points: 26
Attack bonus: +3
Damage: 1d4+1 bludgeoning damage (critical: 20/x2)

Hit dice (level): 4
Challenge rating: 4

Saves
  fortitude 1
reflex 2
will 5

Size: medium

Abilities
  strength 12
dexterity 12
constitution 10
intelligence 11
wisdom 13
charisma 15

Trained skills:(‡) hide (9), listen (9), move silently (17), search (7), spot (9)
Feats: darkvision, weapon proficiency (creature)

Blueprint:(‡) nw_wight

Special abilitiesEdit

A wight has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks.

The wight's creature weapon drains a level on-hit.

Notes Edit

  • The wight summoned by the create undead spell and summon undead feat is identical to the standard creature, except for its blueprint name, which is nw_s_wight.
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