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Undead zombie warrior1

Corpses reanimated through necromancy, zombie lords are mindless undead that shamble about, trying to satiate the dull ache of hunger in their decaying gut.

Statistics Edit

Race: undead
Alignment: chaotic evil
Armor class: 10
Hit points: 129
Attack bonus: +4 / +4/-1
Damage: 1d6+2 slashing damage; criticals: 20/x2 (+1 kamas) disarmable
Disarmed: 1d6+1 bludgeoning damage; criticals 20/x2 (creature weapon)

Hit dice (level): 9
Challenge rating: 8

Saves
  fortitude 3
reflex 2
will 6

Size: medium

Abilities
  strength 13
dexterity 8
constitution 10
intelligence 10
wisdom 10
charisma 10

Trained skills:(‡) discipline (5)
Feats: ambidexterity, darkvision, improved two-weapon fighting, toughness, two-weapon fighting, weapon proficiency (creature), weapon proficiency (exotic)

Blueprint:(‡) nw_zombieboss

Special abilities Edit

A zombie lord has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. In addition, its creature weapon causes zombie creep on-hit.

This creature can use spell mantle and stoneskin, each once per day, as spell-like abilities with a caster level of 9.

Like all zombies, zombie lords have a slow, shuffling pace called the "zombie walk".

Notes Edit

  • This creature is unusual in that it has more off-hand attacks (2) than main hand attacks (1).

See also: zombie, zombie warrior, tyrantfog zombie

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