Undead zombie warrior1
Undead zombie warrior2

Corpses reanimated through necromancy, zombie warriors are mindless undead that shamble about, trying to satiate the dull ache of hunger in their decaying gut.

Statistics Edit

Race: undead
Alignment: neutral evil
Armor class: 12
Hit points: 33
Attack bonus: +7
Damage: 1d6+3 bludgeoning damage; criticals: 20/x2 (club) disarmable
Disarmed: 1d8+3 bludgeoning damage; criticals 20/x2 (creature weapon)

Hit dice (level): 5
Challenge rating: 4

  fortitude 3
reflex 0
will 4

Size: medium

Trained skills:(‡) discipline (9), listen (4), spot (4)
Feats: cleave, darkvision, power attack, toughness, weapon proficiency (creature), weapon proficiency (martial), weapon proficiency (simple)

Blueprint:(‡) nw_zombwarr01, nw_zombwarr02

Special abilitiesEdit

A zombie warrior has the usual undead immunities to critical hits, death magic, disease, level drain, ability drain, mind-affecting spells, paralysis, poison, and sneak attacks. In addition, its creature weapon causes zombie creep on-hit.

Like all zombies, zombie warriors have a slow, shuffling pace called the "zombie walk".

Notes Edit

  • Disarming this creature is not a good tactic as its creature weapon is more effective than its club.

See also: zombie, zombie lord, tyrantfog zombie

Community content is available under CC-BY-SA unless otherwise noted.